Experimental power-ups in DirtBound

9 experimental power-ups in one sortable table

DirtBound Wiki

Verified on version Nov 1, 2026 build (November 2, 2026)

DirtBound white and yellow rally car on a snowy Frostvale stage road with fans, flags and wooden fences along the side
On this page

What power-ups are in DirtBound Experimental mode?

DirtBound's Experimental mode has three power-up families, Rocket, Lightning and Turbo, and each one has three levels. An empty-handed pick from a box gives a random family at level 1. Every box you pick while holding one raises its level by one, up to level 3, and the family stays the same. Use it with E or Enter.

Experimental power-ups in DirtBound: 9 entries
NameFamilyLevelEffect
RocketRocket1Fires one rocket straight ahead. A car it hits blows up and is put back on the road, stopped.
Homing rocketRocket2Fires a rocket that homes in on the next car ahead of you.
Homing salvoRocket3Sends one homing rocket at every other driver in the race.
SparkLightning1Throws a ball of lightning straight ahead.
LightningLightning2Strikes the two leading drivers from the sky.
StormLightning3Strikes every driver in the race from the sky.
TurboTurbo1Gives you 3 seconds of turbo.
Shield turboTurbo2Gives you 5 seconds of turbo inside a shield bubble, so you cannot be hit.
RiftTurbo3Teleports your car about 60 m further along the road.

Which sources support this page?

DirtBound official site, DirtBound game client files, DirtBound on itch.io and DirtBound privacy page support this page, verified against version Nov 1, 2026 build.

▶ Play DirtBoundBrowser play. Opens through the UBG76 game page, then on dirtbound.fr.