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More Fish Idle Clicker is an incremental fishing game where you hover your cursor over fish to catch them and spend each round's earnings on upgrades to catch more fish. More Fish Idle Clicker is made by Broad Street Indie Games. UBG76 is not its developer or official site. More Fish Idle Clicker opens on the developer's itch.io page because it cannot be embedded on other sites.
The developer sums it up in one line: it is a simple incremental idle clicker, except you don't usually click. Move your cursor onto the ocean tiles and it turns into a little fishing buoy. Drift it over a fish and you reel it in. That one idea makes More Fish Idle Clicker feel calmer and more hands-off than the tap-heavy clickers it sits next to.
The game is built around fishing rounds. You fish for a while, the round ends and then the real decisions start: you spend what you earned. There's a skill tree with permanent boosts, better fishing buoys, runes that change how your cursor behaves and talent cards you collect as you level up. Every round you come back a little stronger and catch fish a little faster.
Under the relaxed surface there's more going on than you'd expect. There are 64 fish from waters around the world, and you pick which ones to target in the next round, which also shapes your passive income. Events such as fog, storms and Nordic lights roll in and bend the rules for a while. Lost items add permanent upgrades, and a statistics screen tracks your buoy strength, coins, pearls and the fish you catch most.
The browser version is a free demo hosted on the developer's itch.io page. The full game came out on Steam in July 2026 as a paid release for Windows, macOS and Linux, so the demo is a good way to see whether the hover loop clicks for you first.

Hover your cursor over the ocean to turn it into a buoy, catch fish by gliding over them, then spend each round's haul on upgrades.
Move your cursor onto the ocean tiles and it becomes a fishing buoy. Glide it over a fish to catch it. No clicking and no frantic tapping, just steady hovering.
Each fishing round ends and hands you your haul. Spend it on the skill tree: the left side covers auto-fishing and the right side covers the economy. Pick a path that matches how you like to play.
Better buoys and runes raise your catch rate, and some runes change how you use the mouse. Level up and you earn a talent scroll. Spend it to reveal three random talent cards and keep the one you want.
Choose which of the 64 fish to chase next round for steadier income, then play around the events that roll in. Repeat, grow and watch your numbers climb.
Catching fish by hovering instead of clicking makes it calm, while the skill tree, runes, talent cards and 64 fish keep every round moving forward.
The signature twist: you catch fish by hovering, not tapping. It makes More Fish Idle Clicker far easier on the wrist than the average clicker.
Two sides with different jobs: auto-fishing on the left, economy on the right. The boosts are permanent, so your build carries from round to round.
Better fishing buoys and runes raise your catch rate. Some runes change how your cursor works, so you sometimes have to click in new ways.
Level up to earn scrolls, reveal three random cards and keep one. No two runs build out quite the same way.
Fish from waters all over the world. Pick which ones to target each round to steer your passive income.
Fog, storms and Nordic lights change the rules for a while. Lost items you find hand out permanent upgrades to mechanics, economy or utility.
It suits idle game fans, people who want a relaxing mouse game and collectors who like chasing a full set of fish.
If you love watching numbers climb while the game does more of the work, the skill tree and auto-fishing will scratch that itch.
Hovering instead of clicking makes this a genuinely relaxing game, good for unwinding without the wrist ache.
Sixty-four fish and a stack of talent cards give completionists plenty to chase.
Commit to one side of the skill tree early, choose your target fish every round and spend talent scrolls as soon as you get them.
Pick a skill tree side early. Lean left for hands-off auto-fishing or right for a stronger economy. Committing beats spreading thin.
Choose your target fish. Selecting which fish to chase each round keeps your income steady instead of leaving it to chance.
Always spend talent scrolls. Banked scrolls do nothing. Reveal the cards and keep the one that fits your build.
Upgrade your event abilities. The developer pitches these as the way to turn harsh seas and foggy nights into big fishing chances, so don't skip them.
Watch the statistics screen. It shows your buoy strength with every upgrade applied and which fish you catch most, which tells you where the next upgrade should go.
The browser demo is free to play on the developer's itch.io page with no download and no sign-up. The full version is a paid game on Steam, so the free demo is the place to try the core fishing loop.
You hover, you don't click. When your cursor moves over the ocean tiles it turns into a fishing buoy, and gliding it over a fish reels it in. That hover-to-catch mechanic is what makes More Fish Idle Clicker different from a normal tapping clicker.
Not for the demo. It is an HTML5 build that runs in your browser on the developer's itch.io page, which this site sends you to. Only the full Steam version needs a download.
It isn't a good fit. The itch.io page tags the game as mouse only, and the whole design depends on hovering a cursor over the water, which touch screens don't really do. Play it on a computer with a mouse.
The skill tree is where More Fish Idle Clicker opens up. The left side upgrades your auto-fishing mechanics and the right side upgrades the game economy. The boosts are permanent, and most runs are about balancing the two.
There are 64 fish from waters around the world. You can choose which ones to target in the upcoming round, which lets you steer both your collection and your passive income.
Leveling up earns talent scrolls. Spend one to reveal three random talent cards and keep a single card. Events such as fog, storms, Nordic lights and sea sickness change the rules for a while, so each session plays a little differently.
The full More Fish Idle Clicker is sold on Steam by Broad Street Indie Games. It came out on July 17, 2026 for Windows, macOS and Linux. This page links to the free browser demo on itch.io.
We played More Fish Idle Clicker ourselves and checked the facts on this page against these sources.
Facts last checked on October 31, 2026.
Hover, catch, upgrade, repeat. Open the free demo on the developer's itch.io page and start your cozy fishing run in the browser.