
Charger City Driver is an open-world driving game.
A yellow bird, a stream of green pipes and one rule: don't touch them. Glide Bird takes the Flappy Bird look and swaps flapping for smooth up and down steering, so every run is about calm, small corrections.
Original Scratch project by ScratchBeastLeast, shared under CC BY-SA 2.0.
Glide Bird is a Flappy Bird style arcade game where you steer a bird up and down to slip through gaps between green pipes and keep your score climbing. Glide Bird is a Scratch game shared by ScratchBeastLeast. UBG76 is not its developer or official site. This page runs a packaged copy of the Scratch project, so Scratch features such as loves, favorites and comments do not work here.
The title screen even says it: Flappy Bird, then the word Glide written underneath. It looks like the game you remember, with the same yellow bird, green pipes and city skyline, but it does not play like it. There is no gravity pulling the bird down and no flap. You push the bird up or down, and when you let go it slows and hangs in the air.
That one change makes Glide Bird feel very different. Holding Up or W speeds the bird upward, holding Down or S speeds it downward and releasing either key lets it coast to a stop. The bird tilts as it moves, so you can read its speed at a glance. You can also hold the mouse button above or below the bird and it will drift toward that side. Brushing the top or bottom of the screen just bounces you back. Only the pipes can end a run.
Pipes arrive at a steady pace, a little over a second apart, and each one is picked at random from a set of different gap layouts. Some gaps sit high, some sit low and some force a quick swing from one side to the other. Every pipe you clear adds two points, and you also earn a point for every second you stay alive, so a calm run that just keeps going will pile up a score quickly.
Glide Bird was shared on Scratch by ScratchBeastLeast. The project notes credit the player design to Houchdj, the idea and code to aspectsvg and HyperPixel and the music to Capt_Boanerges. On the title screen you will find a music volume slider and a color slider that tints the bird, so you can change its look before you start.
Since there is nothing to unlock and no final level, the whole game is your current score at the bottom of the screen and a world record number shown on the title screen. Once your score passes 100, the background starts shifting colors. It is a small detail, but after a long run it is a nice sign that you are doing well.

Click Start, then hold Up or W to rise and Down or S to drop. Steer the bird through the gap in every pipe without touching it.
The title screen has a big orange Start button. Click it and the first pipes begin to scroll in from the right. Before that, you can set the music volume and the bird color with the sliders.
Hold Up or W to move up and Down or S to move down. Let go and the bird slows down and hovers. You can also hold the mouse above or below the bird to steer it.
Line the bird up with the opening in each pipe and pass through. Touching a pipe ends the run, shows the Game Over sign and returns you to the title screen.
Each pipe you clear is worth two points and every second alive adds one more. There is no finish line, so the only goal is a bigger number than last time.
Smooth up and down steering replaces flapping, so the challenge is calm, precise movement through random pipe gaps rather than tapping in rhythm.
The bird moves where you push it and drifts to a stop when you let go. It feels closer to piloting than to the tap and fall rhythm of Flappy Bird.
Each pipe is drawn from a set of different gap shapes, so you cannot memorize a run. You have to read every gap as it comes.
Hitting the top or bottom of the screen bounces the bird back instead of ending the run. Only the pipes are dangerous.
Points come from pipes and from time, so a careful run that never takes risks still climbs steadily.
Tint the bird any color you like and turn the music up or down right on the title screen.
It plays on this page with no install, no account and no paywall. Click Start and you are flying.
It is for Flappy Bird fans who want a gentler control scheme and for anyone looking for a quick score chase in a spare minute.
You get the look you know with a control scheme that forgives a lot more. It is a nice change if the original drove you up the wall.
A run takes seconds to start and ends the moment you touch a pipe. It fits neatly into a spare minute or two.
There is no story and nothing to unlock, only your score and the world record on the title screen. That is plenty if you like beating numbers.
If you prefer holding a key to steer over tapping in rhythm, Glide Bird plays more like a calm piloting game than a twitch test.
Tap the keys in short bursts, let the bird coast to the center of each gap and watch the next pipe instead of the bird.
Use short taps. Holding a key keeps adding speed until the bird is moving fast. Short taps give you small, easy-to-control nudges.
Let the bird coast. The bird slows down on its own when you let go. Use that drift to settle into the middle of a gap instead of fighting it with the opposite key.
Look at the next pipe. Pipes arrive a little over a second apart. Watch where the next gap is and start moving early so you are already in place when it reaches you.
Stay near the middle. Gaps can be high or low, and the middle of the screen is never far from either. Parking the bird there between pipes cuts down the distance to travel.
Try the mouse. Holding the mouse above or below the bird gives a steady push in that direction. Some players find it smoother than the keys.
Don't fear the edges. The top and bottom of the screen only bounce you back. If a gap sits right at the edge, commit to it without worrying about the border.
Yes. Glide Bird is free and plays right on this page with no download and no sign-up. Click the play button, then click Start on the title screen.
Hold Up or W to move the bird up and Down or S to move it down. Steer it through the gap in each green pipe. Touching a pipe ends the run, while touching the top or bottom of the screen just bounces you back.
Up arrow or W moves up and Down arrow or S moves down. Holding the mouse button above or below the bird steers it toward that side. You click the Start button with the mouse to begin.
No. It borrows the Flappy Bird art and pipes, but there is no flapping and no gravity. You steer the bird up and down and it hovers when you let go. It was made on Scratch and is not an official Flappy Bird release.
Glide Bird was shared on Scratch by ScratchBeastLeast. The project notes credit Houchdj for the player design, aspectsvg and HyperPixel for the idea and code and Capt_Boanerges for the music.
You get two points for every pipe you pass and one point for every second you stay alive. The number at the bottom left is your current score.
Yes. Glide Bird works on a touch screen: touch and hold above the bird to rise and below it to drop. There are no on-screen buttons, and your finger covers part of the screen, so the arrow keys or W and S give finer control.
No. There are no levels and no final stage. A run lasts until the bird touches a pipe, and then you can start again from the title screen.
It comes from the original Scratch project, where loving and favoriting the game gave a bonus. That only works on Scratch, so on this page you can click it or press E to hide it.
Holding a key keeps building speed. Use short taps and let the bird drift into place. It slows down by itself when you release the key.
We played Glide Bird ourselves and checked the facts on this page against these sources.
Original Scratch project by ScratchBeastLeast, shared under CC BY-SA 2.0.
Facts last checked on October 31, 2026.
Click Start, steer between the pipes and see how high your score climbs before one of them catches you. Glide Bird is free and plays right here in your browser.